Pause
take a moment for yourself

Pause is a mobile application that I created as part of my UX Bootcamp course at Ironhack school. I designed the project together from inception to final with three more classmate colleagues, and I focused more on solving the UX research part.
The Project
duration: 2 weeks
methods: Matriz CSD, affinity diagram, interviews, empathy map, crazy 8's, moscow prioritization, use cases, brainstorming, mood board
tools: Figma
Context
Wellness is a fictional company that promotes well-being and health. Despite so many apps on the market about it, people still find it challenging to maintain a healthy lifestyle.
For this work, the mandatory requirement was that the user should be able to follow the evolution and also stimulate their commitment.
The problem
Our persona no longer knows the boundaries between his personal and professional life. During the pandemic, he spent all day on his cell phone, working and talking, shopping and exercising, with no space to disconnect and relax.
''How could we help Peter find activities to relax?''
He is tired of staying online all day, both for work and leisure.
Research
One of the biggest challenges of this process was finding a digital solution while people claim they are tired of going online all the time.
We also discovered that self-care is way different for each person.
We decide to promote health and stimulate as many activities as possible through online life.
''I know the paths I must follow to achieve my well-being, but that doesn't mean I follow them.''

choose at home or outdoors
Final Solution
After many tests and iterations, we come to Pause, an application that gives you suggestions for simple activities, indoor or outdoor, according to your preference for the day.
Every day the users receive three options to take a moment for themselves.
We expect a simple solution that tries to help people with their daily lives, better health, and feel more comfortable between online and offline life changes.